Archive for the ‘Disease’ Category

This is one of a hilarious South Park episode…for those who like South Park of course, as it’s humor is not something for everyone πŸ™‚Β It is a parody on George A. Romero’s Night Of The Living Dead, only where they replaced the zombies with homeless people asking for “Chaaaaange” πŸ™‚ watch it for free

http://www.southparkstudios.com/full-episodes/s11e07-night-of-the-living-homeless

Zombies among us

Posted: August 7, 2012 in Simulation, Zombies

Haha, just a quick youtube video “about” whether zombies could be living among us πŸ™‚ a New York City experiment

Geez, the zombie apocalypse is tough shit…how do I know? … I’ve been there, and died…quite often actually. If you want to find out yourself how tough surviving the zombie apocalypse is you need to get the free mod for Armed Assault2: Combined Operations called “DayZ”. Yes, it’s free (if you already own ArmA2 + Arma2: Operation Arrowhead= ArmA2: Combined Operations).

You’ll start the game somewhere along the coast of fictional Chernanus, 225 kmΒ² of open world post-soviet territory, with basically nothing but some painkillers, a bandage and an empty backpack.

Right now you are pretty save, there’s no one around and you are well fed, but problems will start soon enough and then it is all about survival. For example if it starts to rain, you’ll get wet. Being exposed to rain for too long causes your body temperature to drop and results in a cold or an infection. With a cold your body will shake and with an infection you will sneeze & cough and lose health. The best thing to do is get somewhere inside and don’t get wet at all. Next problem πŸ™‚ to get inside you’ll have to find a house which is likely to find in a populated area. Thing with populated areas in Chernanus is, you won’t find a living soul there…but many infected roaming the streets.
So you got wet and need to heat up. How do you accomplish this task with no materials to e.g. start a fire. You get the drift πŸ™‚ And this is only staying warm. Your character needs to eat and drink regularly. Your only choice is to carefully head into the villages & towns to search for loot that might keep you alive for another day…if your lucky. Because there are two different enemies that try to prevent you to make it another day.

First, the obious ones. As soon as you approach houses you’ll notice all kinds of walking deads nearby. Depending on how careful you move you’ll get noticed or not. You can lay low and crawl without making a noise or you can run and be seen like a lighthouse in pitch black night. The zombies make nasty sounds that really freak you out, especially when you crawled all the way into a building, hoping to find useful loot (being frustrated because there were only empty tin cans) and you hear loads of zombies growling and moaning as they pass the only door. Once zombies discovered you have three options: run, die or fight. Usually it’s one of the first two πŸ™‚ because if you’re lucky to have a gun already, every gunshot will attract more zombies and is more of a last resort option.

Second, other players. You are not the only one trying to survive, so eventually you will meet other players. “Oh great, other players…one is always stronger in a team than alone” That might be the truth, but first of all you’ll have to figure out if that player you met is a Mr Nice Guy or a so called bandit. Bandits are player who have murdered other players for loot…or fun. I mean, this is the freakin zombie apocalypse, anything can happen. I experienced that a “Shoot first, ask later” mentality has established on the servers and after being shot several times although being unarmed and approaching as friendly as possible, the next player I see gets some lead πŸ™‚ Sorry bro!

“So why is it so important to stay alive? Can’t you respawn?” – No, you can’t! And that makes this game so thrilling, realistic and frustrating at the same time. Once you’re dead you’ve got to start all over again. So many times I felt like deleting this game because I had a great character with lots of supplies and “boom” – you’re dead. And as it is still an Alpha there are bugs that sometimes make you lose your stuff or life, but hey…it’s an alpha and already awesome! So I can’t wait until it is finished! And no, I’m not deleting the game, because each time you die you also want to know: can I do better this time? And make experiences like this one

After 4 days of surviving on my last character, i finally died. I thought that i would be searching for weapons and supplies for hours. But i had quite a good start. I started at one of the spawns and instead of running across the coast like i usually do, i decided to run over a hill. I spotted a fire station and ran straight into it. I found an AKM (i think that’s what it’s called) and a nice amount of ammo. Within 5 minutes i found a town and looted the supermarket for binoculars, a watch, an ALICE pack, and some food and water.

When i found a cafe, i walked upstairs and to my horror, i found a dead player. This instantly made me think to get out of the town ASAP, but i had not searched any of the other buildings yet. Determined to find items but worried at the same time, i slowly moved into each building expecting to get a clip emptied into my face. I went back to the supermarket to double check if i had missed anything. As soon as i looked out the back of the supermarket…. Another dead body. It was now time for me to leave this town, seeing as it was the luckiest start i have had while playing this game!

For those who haven’t played ArmA2. Not only that there’s a huge open world with 30% accessible buildings, mountains and forests…there is also a weather and day/night cycle. It’s being used by militaries all over the world as simulator software and now, your first zombie apocalypse simulator πŸ˜€ you can shoot, loot, kill, die, make fire, set traps, hunt & gut animals, set up tents, use maps, repair vehicles, drive, fly…you name it!

In February 2011 a friend showed me “THE” trailer of Dead Island and I was blown away πŸ™‚ this game had to be awesome. Soon more info leaked and I was sure to buy this game as soon as possible. As we all know things never go the way you expect them to go, so instead of September I got it a few weeks ago.

The game takes place on the fictional but nontheless beautiful island of Banoi, a holiday paradise. At the beginning you can choose out of four different characters, each with its own biographies and skills. Once I chose to be “Sam B.”, a one-hit-wonder rap star but quite a tough guy, I woke up in a room of the Royal Palms Resort, only to find the hotel pretty much devestated. On your way out of the building you have a first encounter with zombies, luckily you get rescued by other survivors who’ll take you to the life guard station down at the beach. From there on your mission is pretty clear: find a way out of this zombie apocalypse! To finally get of the island you have to do many quests as the plot evolves.

First, you have to fight your way to a life guard tower which, as a fenced complex, functions as your first home base in the game. Once you clear out the complex, the group of fellow survivors moves in. By talking to them you’ll get assigned to many different quests. There are important quests which will bring the plot forward and side quests which you can do for fun and experience points. Yes! Although a First Person Shooter you can gather XP and deploy them to certain skills.

There are plenty of quests and vary from “find out if Β my husband is ok” to “gather supplies and gas at this gas station” over to “finish an SOS sign made out of suitcases on a hill”….does sound a little like “go out, kill zombies and bring something back” to you? You’re right, and I must admit I skipped a few side quests during the end of the game, but hey, still a great game πŸ™‚

And here’s another reason why: how many ways to kill a zombie? Well Dead Island covers quite a lot. You can use many different things as weapons: baseball bats, hammers, iron rods, knives, broomsticks, paddles. Of course there are axes, machetes, sickles, shotguns, assault rifles, pistols, grenades, molotovs. You can crush skulls, amputate limbs, set them on fire, blow’em up, throw knives at them, run them over with a car….you can even (neat little detail) get the special skill to stomp on a zombie’s head once you brought him down.

You better be careful and take care of your weapons though…ammo is scarce (at least at the beginning) and your melee weapons wear down after bashing to many heads. Luckily you can repair or even mod/upgrade your weapons at a workbench. Now here’s a little detail which I didn’t like. Out in the zombie world one can gather many usefull things e.g. duct tape, batteries etc. You can also gather money….and with this money you go to a workbench and repair your items…”WHAT???” – Yes! You don’t see anybody walking around in Fallout repairing at a workbench with money, unless there is a person who fixes it for you.
While we’re at it, I don’t like the way you can restore health in Dead Island. There are medkits of course, which is fine, but more often you heal yourself by drinking energydrinks or eating fruits…I mean “Come on!” The only unrealistic thing in a zombie game should be the zombie apocalypse, everything else should fairly realistic.

Apart from the last two mentioned details Dead Island still kicks ass! The successor Dead Island: Riptide is already announced, where it will take place or any other details isn’t out yet.

If you haven’t seen anything yet, watch the famous trailer now!

I’ve done it again πŸ™‚ I just backed Dead State, a zombie survival game,Β on KickstarterΒ with 15 $ which entitles me to a downloadable copy of the game once it’s finished (Hooray, can’t wait, but backers of to be patient). Dead State will be an RPG set in the fictional town of Splendid, Texas. You and your group of survivors have barricaded in the school of Splendid. You, as the leader of the group, can assign jobs to e.g. fortify the shelter or assign someone as a chef (which leads to a boost of morale because of better food etc.). Eventually you will have to head out to scavenge for supplies.
Interaction between you and NPCs is a key factor during gameplay. In general, the focus of this game is you and the fight for survival in general, not the zombie killing itself. If you have to kill zombies (rest assured it definately will happen), it is going to happen round based which I, as a great fan of Fallout and Jagged Alliance, think is great. A fog of war will add extra moody atmosphere…but why am I talking/writing all this….DoubleBear Productions has made a very informative video


You can make your pledge right here:
http://www.kickstarter.com/projects/70755535/dead-state-the-zombie-survival-rpg

So after reviewing the comic books and tv show of “The Walking Dead” now it is time to mention something about the spanking new computer game by Telltale Games. It is an adventure game set in the zombie apocalypse of Robert Kirkman’s The Walking Dead.

You get to play as Lee Everett, who’s about to serve his sentence in a Georgia prison outside Atlanta. When the cop hit’s a zombie prison all of a sudden is not a big deal anymore. Now it is time to talk to & rescue people,Β make the right decisions, smack some zombies in the head with a hammer (or a screwdriver, or an axe, or a car, or….) and solve the occasional puzzle. This will happen over 5 episodes, from which at this time you can play the first straight away. The other four will be available to you on a monthly basis.

So what’s my opinion on this? Hmm, I am not completly satisfied so far, but on the other side it was only the first episode I played. I like the idea of a zombie adventure game and some features were quite nice, but I am expecting more in the next four episodes to make it worth my 25 bucks.

Horde Mode-Zombie Survival

Posted: April 9, 2012 in Simulation, Zombies

Who’s been thinking watching a Zombie movie “I could do better than that” when one of the protagonists was overrun by a group of zombies? To be honest I did πŸ™‚ although I should know better from playing Left 4 Dead…but those are fast zombies, right? What about slow ones? It should be easy when they are of the slow zombie kind…luckily we don’t have to try ourselves. Checkout this YouTube video πŸ˜‰

The Horde-a movie review

Posted: February 29, 2012 in Movies, Zombies

So finally it is time for some Zombie action again πŸ™‚ the diehard zombie fans of you out there probably know this one already, but there should be plenty of you who haven’t heard of The HordeΒ yet…mainly because it is a french zombie horror film and only had a limited U.S. theatrical release.

The Horde or should I say “La Horde” πŸ˜‰ takes place in a social housing complex in Paris in which a drug dealer and his men have hidden. A squad of policemen wants to bust his ass and take him down, but they fail only to find themselves in the villain’s hands. Just before the situation (seemingly) turns out badly for the cops, a new threat appears as corpses start to reanimate and all of a sudden all of Paris is overrun by zombies. Both opponent groups have to put away their hate for each other and work together if they want to make it out of the building alive.

This is a little slim on the plot side, but I found the atmosphere and grim violence quite entertaining. The zombie virus is one of those where dead people come back no matter how they’ve died (so a bite isn’t the only way to turn). Also it is the fast and superstrong kind of zombies and not the real slow ones. Just for those zombie purists who don’t like running zombies πŸ™‚ I enjoyed the movie…what do you think?

Now here is an awesome indie game I’d like to present today. I’ve come across Project Zomboid a few months now and been hooked up since. The idea behind this game is big and I think it’s (gifted) developers have achieved a lot. Basically, all you have to do is to survive the Zombie Apocalypse and I am afraid to tell you…eventually you will die 😦 sorry ’bout that! Question is, how long will you survive πŸ™‚ and what tools, what skills and what tactics does it take to survive as long as possible.

The developers of Project Zomboid want to make the game as real as possible (of course without sacrifying detail over fun…no need to virtually go to the toilet), so your character has to sleep, drink & eat, is scared and feels pain, but he also is creative, reinforces doors & windows, builds molotov cocktails and uses homemade and found weapons. With a smart interface you can combine object and tools to build the stuff you need, take care of your wounds and dress the latest zompocalypse fashion πŸ˜‰ the game principal is as easy as it is brilliant, all you have to do is survive (as long as possible).

Compared to the new fancy Dead Island Β graphics PZ comes along with a rather simple appearance. You control your character from an isometric perspective in a pretty much oldschool world of pixels, but again: simple=brilliant. Project Zomboid is the perfect example for gameplay beats graphics. So support this bunch of zombie pixel pioneers and get their game while it is stil in development mode. They get the funds to take it a step further and you get it cheap plus free lifetime updates. If your not quite sure, get the free demo and see how long it takes you to die out there πŸ™‚

And of course, here is a nice trailer to give you a quick insight πŸ™‚

Many people prepare themselves for a SHTF-event by stocking up on supplies, planning escape routes and building a bug out location, but what plans has the government for instance in the event of a terrorist attack on Washington D.C.. A very interesting documentary on National Geographic just shows you what the U.S.-government has in mind for such a doomsday event. It shows the history of the doomsday plans, how they are being adjusted to new threats and how they worked in real events e.g. 9/11. Great thing, you can watch it for free on National Geographic.

American Doomsday